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“TGS Forum 2003,” a conference for people engaged in the game business, will be organized on September 26, the first day of the Tokyo Game Show 2003 (= Business Day).“TGS Forum 2003,” have sessions featuring on the latest technology/business trends in the game industry such as mobile phone games, online games and character business. This year, for overseas computer entertainment business professionals and creators, there will also be a session entitled “CEDEC Premium,” tied to Japan’s largest seminar for game developers, the CESA Developers Conference (CEDEC), to be held on September 4 and 5. With the support of IGDA (International Game Developers Association), which is an international non-profit organization of game developers, prominent creators from overseas will deliver their speeches in the “CEDEC Premium” session.


DATE: Sept. 26, 15:10-18:00

[Developers session: “CEDEC Premium”]
Supported by: IGDA
Attendance fee: 12,000 yen for advance ticket (including “Business Day Ticket”)
Theme: “Game Development Methods to Survive in the Global Market”

15:10-15:55
Presentation: “Game Development and Project Management: Myths and Stories from the USA”
By Mr. Graeme Devine, Chairperson Emeritus, IGDA and Senior Software Engineer at Ensemble Studios

16:00-16:40
Presentation: “Designing and Programming of Network Games Based on P-to-P”
By Mr. David Weinstein, Senior Software Engineer, Networking, Red Storm Entertainment

16:50-17:40
Panel Discussion: “Global Differences of Game Development Methods”
[Moderator] Mr. Kiyoshi Shin, Coordinator, IGDA Tokyo Chapter
[Panelists] Mr. Graeme Devine, Mr. David Weinstein
Mr. Yu Suzuki, Officer, Sega Corporation

17:40-18:00
Q&A Session


Organizer: Computer Entertainment Supplier's Association (CESA) Co-organizer: Nikkei Business Publications, Inc.
Inquiries: TGS Information tgs-info@publicity-bur.co.jp
Copyright c 2003 CESA and Nikkei Business Publications, Inc. All rights reserved.