“TGS Forum 2003,” a conference
for people engaged in the game business,
will be organized on September 26, the first
day of the Tokyo Game Show 2003 (= Business
Day).“TGS Forum 2003,” have
sessions featuring on the latest technology/business
trends in the game industry such as mobile
phone games, online games and character
business. This year, for overseas computer
entertainment business professionals and
creators, there will also be a session entitled
“CEDEC Premium,” tied to Japan’s
largest seminar for game developers, the
CESA Developers Conference (CEDEC), to be
held on September 4 and 5. With the support
of IGDA (International Game Developers Association),
which is an international non-profit organization
of game developers, prominent creators from
overseas will deliver their speeches in
the “CEDEC Premium” session.
DATE: Sept. 26, 15:10-18:00
[Developers
session: “CEDEC Premium”]
Supported by:
IGDA
Attendance fee: 12,000 yen for advance
ticket (including “Business
Day Ticket”)
Theme: “Game Development Methods
to Survive in the Global Market”
15:10-15:55 Presentation:
“Game Development and Project
Management: Myths and Stories from
the USA”
By Mr. Graeme
Devine, Chairperson Emeritus,
IGDA and Senior Software Engineer
at Ensemble Studios
16:00-16:40
Presentation:
“Designing and Programming
of Network Games Based on P-to-P”
By Mr. David
Weinstein, Senior Software
Engineer, Networking, Red
Storm Entertainment
16:50-17:40 Panel
Discussion: “Global Differences
of Game Development Methods”
[Moderator] Mr. Kiyoshi Shin, Coordinator,
IGDA Tokyo Chapter
[Panelists] Mr. Graeme Devine, Mr.
David Weinstein
Mr. Yu Suzuki,
Officer, Sega Corporation
17:40-18:00
Q&A Session
Organizer:
Computer Entertainment Supplier's Association (CESA) Co-organizer: Nikkei
Business Publications, Inc.
Inquiries: TGS Information tgs-info@publicity-bur.co.jp
Copyright c 2003 CESA and Nikkei Business
Publications, Inc. All rights reserved.